This upcoming Saturday November the 18th is the return of the Sonic & SEGA Fan Jam, 2017 edition, taking place at the Embassy Suites in Savannah, Georgia. You can join Matt Mannheimer, formerly of Tails Channel, and some of his Sonic Retro and Sonic Fan Games HQ pals David the Lurker, NeoHazard, Volg Shan and your ol’ pal Bart as we discuss all things Sonic the Hedgehog. Those who are able to join us in person are also eligible for winning mystery prizes, What are they? You’ll have to come and find out for yourself when our panel starts at 4:15PM.
Those unable to attend you can watch us via a livestream of the event from this link which will go live Saturday morning. You can follow along with the day’s schedule and further updates from the event’s Twitter account here.
The stakes are going to be higher for everyone this year with the introduction of new quality control measures and newly split trophy requirements. If you are not participating, you can always hit up our forums to talk about the contest in this thread here. Are there any entries you’re excited to see? To bring you up to speed with the goings on with the contest hit the jump to check out some things to make note of. Continue Reading
How’s this for a little role reversal? Where Sonic Mania features fan game developers work in a commercial Sonic game, a Sonic game developer makes works on a ROM hack?
GameHut is the YouTube channel run by Traveller’s Tales founder Jon Burton which recently celebrated his achievement of 25,000 subscribers. The channel provides a constant stream of video material showcasing old prototypes, special builds and insight on coding techniques of Traveller’s Tales’ work over the years. There’s a greater focus on Mega Drive material and more recently a focus on their work on Sonic R and Sonic 3D Blast / Sonic 3D Flickies’ Island. As an example I reported on videos on SEGAbits that covered a prototype for Sonic R and unseen footage of an unannounced sequel to Mickey Mania.
In a surprise announcement for achieving 25,000 subscribers on the channel Jon announced that he is working on releasing an unofficial patch for Sonic 3D titled Sonic 3D Director’s Cut that focuses on restoring content and adding enhancements to the game. This has no involvement with SEGA or any other company and is only being developed by Jon himself in his spare time. Details about the hack can be seen in the jump.
We all know the long story about how SEGA and Archie had a disagreement with the Sonic the Hedgehog license and that they are now relaunching the long running comic book series under publisher IDW. Thanks to the New York Comic Con ‘IDW Sonic Comic Town Hall panel’ we now know new information on the relaunch that has been confirmed for April 2018. On this episode of the SEGA News Bits we talk about getting four issues in April 2018, Ian Flynn being named head writer, Tyson Hesse doing promotional art for the event, and… the return of The Freedom Fighters? Tune into the episode and let us know your thoughts on the IDW Sonic the Hedgehog comic book relaunch in the comments below!
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Sonic Mania is now older than a month. What was once a pipedream of a brand new Sonic developed by fans has finally happened. David The Lurker, Cinossu, Overlord, Bartman3010 and InstantSonic lend their voices to talk about the Mania and not-so Mania about Sonic’s return to 2D glory before the start of this year’s Sonic Amateur Games Expo and the Sonic Hacking Contest. Music composed by Tee Lopes. Expect spoilers in this one!
On November 7th, 2017, Sonic Forces is slated to be released across the gambit in both digital and physical formats. It seems like only yesterday the cryptic CG trailer was premiered in front of fans, and now we are less than two months away from experiencing it first hand. On Tuesday, the official Sonic the Hedgehog YouTube channel revealed something unexpected. It’s not a hoax or an imaginary dream, that is indeed a playable Shadow the Hedgehog in a new Sonic game!
On this episode of the SEGAbits Swingin’ Report Show, Barry & George chat with Tee Lopes, composerforSonic Mania, who answers our burning questions about his career before working on a SEGA game, how he landed the Sonic Mania job, and how one goes about composing for video games. We also try to get some soundtrack secrets out of him, and we’ll let you be the judge on how well we did. If you loved the music of Sonic Mania and are a video game soundtrack aficionado, or if you just like an hour of video game chat, this episode is a must listen!